Website powered by

OPPRESSOR | FORGE MAP | HALO INFINITE

$10k ForgeHub Stockpile Contest Top 5 & Community Vote Winner
Halo Infinite Official map - Extermination Playlist

OPPRESSOR is a small sized symmetrical multiplayer level for Halo Infinite. The design is around a chasm connected by two overlapping bridges, pushing the gameplay to rotate constantly in the outer rings while having a central open area holding the power items and to serve as shortcut and height advantage, but exposed from both sides for risk-reward decisions. The huge windows along the central space offer meaningful sightlines and opportunities for aggressive plays, naturally pushing players to work closely as a team to cover those weak spots and awarding high-level and fast-paced gameplay.

Huge kudos to my friend Israel Zamora who perfectly recreated the Halo 5 Forerunner architecture for the environment art of this level, elevating the concept to higher results than expected.

Level design, lighting and technical: Arturo Pérez
Environment art, scripting and lighting: Israel Zamora

Halo Infinite - Official Trailer

Overview

Overview

Red Courtyard

Red Courtyard

Overlapped Bridges

Overlapped Bridges

Red Base

Red Base

Blue Streets

Blue Streets

Red Window

Red Window

Long Hall

Long Hall

Early conceptual sketches & 3D Layout Draft

Early conceptual sketches & 3D Layout Draft

Blockout vs Final

Blockout vs Final

Blockout Top View

Blockout Top View