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Halo Infinite Official map - Extermination Playlist
OPPRESSOR is a small sized symmetrical multiplayer level for Halo Infinite. The design is around a chasm connected by two overlapping bridges, pushing the gameplay to rotate constantly in the outer rings while having a central open area holding the power items and to serve as shortcut and height advantage, but exposed from both sides for risk-reward decisions. The huge windows along the central space offer meaningful sightlines and opportunities for aggressive plays, naturally pushing players to work closely as a team to cover those weak spots and awarding high-level and fast-paced gameplay.
Huge kudos to my friend Israel Zamora who perfectly recreated the Halo 5 Forerunner architecture for the environment art of this level, elevating the concept to higher results than expected.
Level design, lighting and technical: Arturo Pérez
Environment art, scripting and lighting: Israel Zamora
Halo Infinite - Official Trailer